package game;

import java.io.File;

/**
 * Class, representing the menu, loading in the beginning of the game
 * 
 * @author Home
 * 
 */
public class GameMenu {

	private static final String[] MENU_OPTIONS = { "1. Play", "2. Select size",
			"3. Show highscores", "0. Exit" };
	private static final String[] AVAILABLE_SIZES = { "1. 5x5", "2. 7x7",
			"3. 9x9" };
	private static final int DEFAULT_SIZE_INDEX = 0;

	private int selectedSizeIndex;
	private File highscores;

	/**
	 * displays the menu. Returns true if Play option is selected, and false if
	 * Exit option is selected, otherwise it cycles the menu display
	 */
	public boolean display() {

		return true;

	}

	/*
	 * the "Select size" feature of the menu
	 */
	private void selectSize() {
		/*
		 * Some code here
		 */

		this.display();
	}

	/*
	 * the "Show highscores" feature of the menu
	 */
	private void showHighscores() {
		/*
		 * Some code here
		 */

		this.display();
	}

}
